hu.mta.sztaki.lpds.cloud.simulator
Class Timed
java.lang.Object
hu.mta.sztaki.lpds.cloud.simulator.Timed
- All Implemented Interfaces:
- Comparable<Timed>
- Direct Known Subclasses:
- DeferredEvent, EnergyMeter, MonitorConsumption, ResourceSpreader.FreqSyncer
public abstract class Timed
- extends Object
- implements Comparable<Timed>
This is the base class for the simulation, every class that should receive
timing events should extend this and implement the function named "tick".
- Author:
- "Gabor Kecskemeti, Distributed and Parallel Systems Group, University of Innsbruck (c) 2013"
"Gabor Kecskemeti, Laboratory of Parallel and Distributed Systems, MTA SZTAKI (c) 2012"
Constructor Summary |
Timed()
|
timedlist
private static final PriorityQueue<Timed> timedlist
underProcessing
private static Timed underProcessing
fireCounter
private static long fireCounter
activeSubscription
private boolean activeSubscription
nextEvent
private long nextEvent
frequency
private long frequency
backPreference
private boolean backPreference
Timed
public Timed()
isSubscribed
public final boolean isSubscribed()
subscribe
protected final boolean subscribe(long freq)
realSubscribe
private void realSubscribe(long freq)
unsubscribe
protected final boolean unsubscribe()
updateFrequency
protected final long updateFrequency(long freq)
updateEvent
private void updateEvent(long freq)
getNextEvent
public long getNextEvent()
getFrequency
public long getFrequency()
nextEventDistance
public long nextEventDistance()
compareTo
public int compareTo(Timed o)
- Specified by:
compareTo
in interface Comparable<Timed>
setBackPreference
protected void setBackPreference(boolean backPreference)
fire
public static final void fire()
calcTimeJump
private static long calcTimeJump(long jump)
jumpTime
public static final long jumpTime(long desiredJump)
skipEventsTill
public static final void skipEventsTill(long desiredTime)
getFireCount
public static final long getFireCount()
getNextFire
public static final long getNextFire()
simulateUntilLastEvent
public static final void simulateUntilLastEvent()
simulateUntil
public static final void simulateUntil(long time)
resetTimed
public static final void resetTimed()
toString
public String toString()
- Overrides:
toString
in class Object
tick
public abstract void tick(long fires)
Copyright © 2012–2015 University of Innsbruck & MTA SZTAKI. All rights reserved.