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| Class Summary | |
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| DeferredEvent | Offers the event handling mechanism for non-recurring but time dependent events. |
| DeferredEvent.AggregatedEventDispatcher | handles the event aggregations, actual subscriptions to timed events and dispatches the events if Timed notifies for time instance at which the non-recurring events should be fired Improves the performance of deferred events significantly if multiple events should occur at once |
| Timed | This is the base class for the simulation, every class that should receive timing events should extend this and implement the function named "tick". |
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